
Game Design
This course is built for beginners, creatives, storytellers, artists, and aspiring developers who want to understand how modern games are designed — from gameplay systems and level design to storytelling, player psychology, and production pipelines.
Whether your dream is to create indie games, work in AAA studios, launch your own startup, or simply turn your imagination into interactive experiences, this course gives you the foundation to start building.
Design: Art Direction, Game Design




Instructor : Ellie Martin
Year: 2026
Module 1 — Introduction to Game Design
Learn the foundations of interactive experiences and how games evolved into one of the world’s biggest industries.
Module 2 — Gameplay Systems
Build engaging mechanics, progression systems, and player interactions.
Module 3 — Level Design
Design spaces that naturally guide and challenge players.
Module 4 — Storytelling in Games
Create emotional narratives, memorable characters, and immersive worlds.
Module 5 — UI/UX Design
Design clean interfaces and intuitive player experiences.
Module 6 — Indie Production Pipeline
Learn how small teams build and launch games.
Module 7 — Portfolio & Final Project
Create your own original game concept and present it professionally.









